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LittleBigPlanet 2 empowers users to create their own levels by utilizing a variety of developer tools as well as various games like top-down racing games, multiplayer shooters, flying side.
A little more than two years ago, Little Big Planet was released to rave reviews. The game was lauded for originality, creativity and – above all else – flat-out fun. Many games might have been undone by all the hype, but LBP ended up exceeding expectations. So it was a no-brainer that we would soon see Little Big Planet 2 and that day is quickly approaching. On January 18, Little Big Planet 2 will be released.Fortunately, Sony saw fit to get us an advanced copy of the game and after a week of swinging over fire pits, leaping past electrical arcs and endlessly customizing my Sackboy, I can happily say is better than ever. Read on for a preview of what this genre-breaking game holds in store for you.This article has been reproduced in a new format and may be missing content or contain faulty links.
Contact to report an issue.On the surface, isn’t radically different from its predecessor. You still begin exploration from your pod, you can still customize, well, pretty much everything and environments still loudly boast mouthwatering colors and textures you want to reach out and touch. So, it’s very similar, but, at the same time, the game feels bigger and more evolved.To begin with, Story mode actually has a cohesive narrative and an overall goal this time. As you trot around your globe, you are guided through a story line that boasts incredibly unique territories. For example, early on, a series of levels have a bakery theme. Frosting, cookies, cupcakes, and jam become elements that both aid you and hinder your progress.
The Story mode has more than 40 levels, playable by up to four players at once, either online or offline.There are many new elements – stickers, objects, wallpaper and more – but Sackboy also has some new gadgets at his disposal. The grapple hook is back and you’ll be able to throw objects and characters with power gloves and shoot out darn near any object with a customizable.Creation and customization were a big part of and an even bigger part of the sequel. In LBP2, you are given an ample toolset to build your own levels (and can win more objects and pieces as you complete the Story mode of the game).
Along with all the usual materials, the game gives the user Filters to change overall mood and colors with the flick of a switch, holographic materials to create HUDs and the ability to make more complex logic connections that can be hidden away on. Plus, it all looks better. Little Big Planet 2 has a revamped graphics engine that makes all the visual elements look more lush and vibrant than ever before.The possibilities are literally endless: a game, an, and a level from the recent game are just a few of the 2.5 million user-generated levels available to download and play.
(All user-generated levels from LBP can be played on LBP2, along with any downloaded levels or items.) Or you can upload your own and invite others to play. In the sequel, you can even link downloaded levels together, so you don’t have to return to your pod between levels.Additionally, a new camera system will allow you to make complete cut scenes. Camera position, movement, transition and timings (as well as voice overs) are all up to you.
Look for Sackboy versions of popular movie scenes to hit YouTube soon.The game has a lot to offer. While we finished the Story mode in around eight hours, we still need to go back and collect quite a few goodies. But even Story mode offers a lot of replay value.
While I enjoy trying to attain 100%, my kids like decorating the levels with stickers and aren’t really concerned with reaching the end. (I should mention that any LBP game session is littered with endless amounts of giggling, while everyone sits around watching the others play.)But even when you’ve found every bubble, sticker and hidden object and you’ve broken every record and set every high score, there is still a virtually endless amount of gameplay. You could spend years playing community generated levels and still never reach the end.
These never-ending game options, coupled with the astounding visuals and wonderful opportunities for creativity (and flat-out fun) make one of the best games you can pick up this year.is $59.99 and available exclusively on the PlayStation 3. The game will be released on January 18.Disclosure: Sony sent GeekDad a review copy of this game.
LittleBigPlanet’s charming blend of handcrafted aesthetics and creative gameplay have been exclusively available on Sony PlayStation consoles for as long as the property has existed – until now. A group of LBP enthusiasts is building a new LittleBigPlanet adventure for PC, and it looks as charming as ever.
LittleBigPlanet Restitched is still in the early stages of development, but Trixel Creative, the group of developers building it, has put together a tidy little trailer to show off the alpha. There’s the adorable little Sackboy, naturally, and all the template-based building action you may remember from Media Molecule’s series of games – you plunk down some overlapping shapes and they form platforms and levels crafted from everyday materials like cardboard and thread.
Trixel Creative says it’s using official documentation on LittleBigPlanet’s logic and design in order to stay true to the LittleBigPlanet experience with Restitched, and once it’s done, the idea is to have it feel as “familiar and comfortable as possible” for fans of the series. However, the group is adding brand new materials, costumes, stickers, and objects – as well as new music created by the community – to the fan game.
Here’s the trailer:
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The question of course is one of legality: Is it possible to create a fan game based on the LittleBigPlanet trademark? The answer isn’t exactly ‘yes,’ but it’s not as simple as ‘no,’ either.
According to a redditor named Halxton who says they’re involved with the Restitched project, the rights to LittleBigPlanet now reside with Sumo Digital, and Trixel Creative has Sumo’s blessing to proceed with the project as long as it’s not a for-profit enterprise.
The last word does come down to Sony, Halxton admits, but they say that in a worst-case scenario in which Sony executives order them to stop using LittleBigPlanet imagery and characters, the studio can shift gears and change the game to something ‘inspired by’ LittleBigPlanet rather than a direct homage using the same characters.
If they’re allowed to go ahead as planned, though, LittleBigPlanet Restitched will feature a new story mode, the ability to create and share levels with other players, as well as an interface optimized for mouse and keyboard on PC.
There’s no release timeframe yet for LittleBigPlanet Restitched, but you can keep up to date with developments at Trixel Creative’s official site. And for more shareable player creativity, check out our list of the best Roblox games.
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